Dark Exchange
A new spin on LitRPGs, GameLit and the DungeonLit genre.
A dungeon has appeared in the Australian Outback. Forget goblins and dragons, we have real monsters out here. Some of them are on our payroll.
David is now a dungeon core, charged with producing armies of minions and ensuring his domain is a place where the unworthy go to die.
David knows all about working in a dead-end job. At least he thinks he does. After a freak accident in the barren wilderness of the Australian outback, he finds himself confronted with the true meaning of the term. David is now a dungeon core, charged with producing armies of minions and ensuring his domain is a place where the unworthy go to die.
But the accident not only transformed David, it fractured him. Part of his psyche still remains with his broken body. When an interloper wrestles control of the dungeon away from him, David must brave real-world perils to ensure that both he and the dungeon he has become will survive.
Can David withstand the breaking of his body and ravaging of his soul? Will he reunite with his dungeon self in time to destroy the menace trying to take over his dungeon? There’s only one way to find out—read Dungeon Configure today.
Help Wanted! The Dark Exchange seeks to fill multiple positions for a once-in-a-lifetime job opportunity. Farmers, soldiers, gamers, slackers - put your life experience to work confronting new species and exploiting... er... exploring alien worlds.
Four brave applicants heed this call to action, and find themselves facing a dungeon so dastardly that they will need every ounce of their combined experience to survive. But survival isn't the only goal.
The new hires must band together and create a base of operations where they can muster the forces to defeat the hordes of enemies that the dungeon will throw against them. A base where they can unlock the mysteries contained within the dungeon's depths.
Welcome to Outpost 7.
Hostile work environment guaranteed.
Four strangers, thrust into an unknown world. A newborn dungeon, defenceless, but far from helpless. Waves of attackers, hungry for the treasure the castle must hold.
When they agreed to enter, they had no idea what awaited them. They thought it was a game, but the consequences for failure are far more dire than a simple 'game over' screen.
Now, they must band together, to protect the dungeon that protects them. Learn skills and build traps to keep the interlopers at bay. Turn the crumbling castle into the fortress it was destined to be.
It would help if they could stay alive for more than a day at a time.